![]() also what viewers of fantasy art want to be looking at imo. ![]() does he live in mountains and need traction on boots? if he a woodland hermit? what does the closest real life parallel look like? how ostentatious should the garb be? it's fun to think about. if I was doing a tradition fantasy wizard then I'd look up what was worn in the middle ages, try to accurately include how they layered clothes and what they wore for whatever season/weather of the setting. you'll never find someone in the clothes you want in the position you need (if you did you're probably plagiarizing). I do put a ton of time into research for wardrobe, both historical or contemporary. or, if the shoulders are this wide, the fabric is this thick, it should bulge this addition space. hello friend, I have the same situation and right now you are the only person I found that was remotely mentioning this, I have access to 4.0.0.9 version, full access and all you need is plug and play, but the 5.0.0.4 version is still lagging, I have looked every where, Russian, Chinese, Persian forums and they all say the same thing, should y. like, ok I can see in reference that the belt wraps higher above the waist and cinches the cloth in, and my figure's torso is here. ![]() the rest of it though, if your fundamentals of anatomy are strong then draping cloth over isn't too much of a challenge. The camera perspective functions of Design Doll are ideal for creating. I do have a few hats because getting the bill/brim/visor is always trips me up. Its foolish to see that in order to use files from Doll-Atelier. ![]() like a collar shirt is all I need for a tux. for costuming I only wear something vaguely similar. Hm well I mostly take photos for anatomical reference/getting foreshortening correct.
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